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MCM2 National Tracks |
(oltron says... |
Howdy !
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Heres the low down. This is round 2 of MY practice track. Made it considerably longer.
It goes in the Nat foldy, but its a Out Door SX Practice Track. Im not a fan of huge airs and reatrded
speed. I try to keep it as real as i can while still playin a video game. So there fore its almost a
pre-load free but more seatbounce-able track... Still big air, but with my tocuh on it...
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Programs: Armadillo | Photoshop 7.0
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Bad News: 2006 JEremy McGrath Invitational is on the back burners becuz DillToo keeps crashin
when ever i try to save... So until i iron out that wrinkle, its gonna stay in my dispmap
folder... Sorry guys, hopefully soon !
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Good News: Im gonna Keep pumpin tracks out for MCM2.
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Offer: Any one want to team up and make a track together... I'll do disp and help with all the other jargon...
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MY Goal: Lets bring MCM2 back to the table and demote MXvsATV... My comp can't run it so i dont play it.
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Peace -----> Colter "(oltron" McKay
**** Drop sum comments too people. I can't get better with out sum ideas from others...**** |
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Leave a Comment
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| awesome track bro. you need to take the time and big a full size outdoor sx and not a 30second track with two sections. that would be sick
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Oh theres one in the makes as we speak. I was testing out diff lips to the jumps and the angles of the landings. I feel like i got them tweaked good enuf for MY standards.
Learning to crawl before i walk right !!
Thx for the d/l and advice brotha
Peace
.:: '|'ron ::.
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| 40 acres? there is a place in melbourne, aus ... called 40 acres... real sandy heaps of stutters.. fun as to ride. :)
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I really dig your attitude towards how a track/ riding experience should be like for this game! Great seeing new blood with saweet! ideas!!
keep it up!
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| is that a track for ancesters ?
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Ancestors? are u mental dude. You took the time to post a comment asking is that for ansestors? You have to be retarded. Any body else? or am i taking crazy pills?
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Ok, the ideas for both your tracks are good. The main things i saw that could use work were, graphics, do your graphics on photoshop, dont let armadillo do your graphics, they never look as good as they could. There are lots of tutorials out there (I think) that tell how to do good graphics. Last time I was lookin was a long time ago, but I imagine they are still out there. Second, your triples could use work, round the third landing off instead of making it so sharp. From the looks of it you are using the gradient tool to make your jumps, I've found that its better to use an airbrush with levels and when you finish your track flatten your image to make it .tga. Everything else comes with experience but I also would recommend downloading VET_SPODEBOY's entire collection to see how tracks are made by someone that is really good. This can be downloaded here:
http://www.mcmfactory.com/display.php?cat=tracks&id=1205
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||| copyright existenceone/floogy/messiah 2004 |||
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